Monday, 30 June 2014

Lizardmen Army for Warhammer Fantasy Battle

I'm in the process of dusting off my rag tag collection of fantasy miniatures in an effort to cobble together a couple of 1250 point armies with which to play some Warhammer Fantasy Battle at some point. Caveat emptor - this is not for the most recent edition of the game, as I'm less concerned about playing in tournaments and don't currently attend a club, being fairly time poor.

Over the years I've gradually been assembling four armies, namely Lizardmen, Bretonnians, Undead and Orcs. It has never been my intention to stick to Games Workshop products, either, and luckily Warhammer is generic enough to allow the gamer to stuff other manufacturers' products into the line up. My objective is to get the Bretonnians and the Lizardmen onto the table as playable armies by the autumn. Initially, the plan is to shoot for 1250 point forces and see whether we can achieve this.

I am designing the armies based on older army lists, with the intention of using the 6th edition rules, as this is the most recent version I own. These are not intended to be competition armies, and the emphasis will be more on acquiring figures I like rather than looking to win a game. Hence, I may ignore some requirements, at least initially. As I have Army Builder, however, I have the luxury of being able to tinker a bit.

Although I own a later version of the Lizardmen armies book, I do almost prefer the older 1997 edition. There is more colour (lovely map of northern Lustria on the inside back cover), it is a bigger book with more information (104 pages), and it is still more tongue-in-cheek than more recent editions. I can't speak for the hardback version that was published in the last couple of years as I don't own that. The following army list is really drawn from the 1997 book, but with the intention of using it with the 6e (2000) rules.

Herewith my first attempt at a Lizardman army - Bretonnians to follow in a subsequent post:


1250 Pts - ~old~ Lizardmen Roster - Army of Chillipepa

Skink Chief (1#, 98 pts)
   1 Skink Chief, 98 pts (Hand Weapon; Blowpipe; Aquatic)
      1 Sword of the Hornet
      1 Enchanted Shield

Skink Priest (1#, 85 pts)
   1 Skink Priest, 85 pts (Hand Weapon; Aquatic)
      1 Curse-Charm of Tepok

Saurus Warriors (20#, 240 pts)
   20 Saurus Warriors, 240 pts (Hand Weapon; Shield; Scaly Skin)

Saurus Warriors (7#, 275 pts)
   7 Saurus Cavalry, 275 pts (Musician Mus; Standard Bearer Std; Hand Weapon; Spear; Shield; Scaly Skin)
      7 Cold One (Causes Fear; Stupid)

Skink Skirmishers (12#, 84 pts)
   12 Skink Skirmishers, 84 pts (Scouts; Hand Weapon; Blowpipe; Aquatic; Skirmishers)

Skink Skirmishers (20#, 120 pts)
   20 Skink Skirmishers, 120 pts (Hand Weapon; Blowpipe; Aquatic; Skirmishers)

Skink Skirmishers (24#, 144 pts)
   24 Skink Skirmishers, 144 pts (Hand Weapon; Javelin & Shield; Aquatic; Skirmishers)

Salamander (4#, 65 pts)
   1 Salamander, 65 pts (Causes Fear; Scaly Skin; Skirmishers)
      3 Skink Handlers (Hand Weapon; Aquatic; Skirmishers)

Saurus Scar-Veteran (1#, 139 pts)
   1 Saurus Scar-Veteran, 139 pts (General; Hand Weapon; Light Armour; Shield; Scaly Skin)
      1 Scimitar of the Sun Resplendent

Validation Report:
Army Subtype: Lizardmen Army; Edition: 6th Edition; Game Type: Normal Game
Roster satisfies all enforced validation rules

Composition Report:
Heroes: 3 (0 - 3)
Lords: 0 (0 - 0)
Core: 4 (2 - Unlimited)
Special: 1 (0 - 3)
Rare: 1 (0 - 1)

Total Roster Cost: 1250

Created with Army Builder® - Try it for free at http://www.wolflair.com

1 comment:

  1. I approve of the pun in the army name. Very 1992.

    ReplyDelete