Wednesday, 29 August 2012
Gaming milestones: Waddington's Campaign
Campaign was a highly abstracted simulation of the Napoleonic Wars. The board was split into six grids, each representing a different realm - France, Russia, Austria, Prussia, Spain and Italy. The countries were arranged in a 2 x 3 grid. One of these - Prussia - was only playable in the three player game, and occupied one of the middle spaces. Italy - the other middle country opposite Prussia - was always a non-player country, to be stampeded over by the others, not far from historical reality during that period!
To win the game, you had to capture the enemy capital. I used to while away hours of my school holidays directing both sides of what then seemed like monster campaigns. In reality, it was a simple and fairly abstract strategy game that a nine year old brain could get involved in quite quickly. But it took me from playing chess to playing something a little more complex, and set me on the road towards even more sophisticated fare.
It is sadly out of print now, although I doubt it could hold its own now against newer strategy games of this kind of a similar complexity level. For example, as a teen I played a lot of Stratego, which, in the final analysis, I'd consider superior to Campaign.