The key here is to make it a multi-player game, but one that involves more than just two teams. While the players will be both Good and Evil, they will also have their own objectives to fulfil. Hence, there should be scope for an individual player to succeed as the overall winner.
The ambush at Amon Hen is actually quite an interesting example of a situation that occurs in the book where there are multiple agendas. For example, Boromir tries to steal the ring from Frodo, while Frodo himself is intent on sneaking away on his own to Mordor. In the book, although the details only really emerge in The Two Towers, the ambushing orcs are actually divided into two camps, those loyal to Saruman and those sent by Mordor. This is a joint operation that really only falls apart later, on the road back to Isengard.
Thus, we have an initial composition of four player factions:
- Boromir, Merry and Pippin
- Frodo, Aragorn, Legolas and Gimli
- Isengard Uruks (led by Lurtz)
- Mordor Orcs
Recall, if you will that Frodo goes off to think alone, and is approached by Boromir, who then tries to steal the ring from him. Aragorn notices the Gondor man is missing, and the other members of the Fellowship collectively set out to look for them. Thus, they are all spread out across the hillside when the orcs arrive.
The members of the Fellowship start the game in randomly allocated positions, including Frodo. The Good players SECRETLY determine which hobbit is Frodo, thus the Evil players have no idea which hobbit is the Ringbearer. Each Good player takes control of two hobbits. I will probably have their stats on index cards so that they can be easily and secretly referred to in the course of the game.
While the orcs were under orders to take the ring to Isengard, it might make it more interesting if the Mordor orcs have other ideas - namely, to take the ring to Mordor, if they can find it first. On one level they are cooperating, but really, they want to steal off the table with as many hobbits as they can.
This should be a relatively short scenario, playable in a single evening.
The Boromir Conundrum
That's really it in a nutshell. I will need to work out how many orcs the Evil players require, probably based on the points values of the remaining members of the Fellowship - without Gandalf, of course!